Friday, May 02, 2014

[Cine] How to make noodles in one minute

Hey look who just got a new camera! The Sony Handycam PJ380! It has great quality recordings and takes nice night shots! So here's me making noodles for lunch.

This will probably be the first official [Cine] tag which would stand for cinematography posts in general.

Dang, got to find the source file for that Flash header.

[3D] Stealth Action Flick : The Work In Progress





Hello community!

There was a thing that I was working on a few years back involving spies and mercenaries which I dug up from the good ol' days.

However, due to my rust in 3DS Max, I decided to convert the project into a Maya deal.

This is a re-rigging of the model of days old.

Yes, crudely animated. But seems to have all the range of motions that I'm looking for.

[3D] Fat Proton Gen 2 made and animated in Maya





I almost forgot I had this blog! I was wondering what features Youtube has that enables you to communicate with your viewers then I remembered Youtube was part of Google which Blogspot is also affiliated with.

Ah. The loop. I'm so out of it.

Anyway, here's something that I did a while back. Was training myself to develop some kind of simple car rig. With reference from my good friend Yew Lee, I managed to come up with something for my Proton Gen 2 which I made a chibi model of.

What you just saw was a silly unpolished rig test.



The one you see above has a slightly tidied up animation for making my car dance next to my car.

That's probably all the time I plan to invest in this little project. It's DONE.

I'M DONE.

BYE

Saturday, August 25, 2012

[Flash] [2D] Direct and Dominate


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Click the image above to play Direct and Dominate on Newgrounds!


 I have recently made an interactive novel decision-based game inspired by Westwood's original Command and Conquer in 1995.

Share your endings! Share your Comments & Criticisms! Kindly give comments and criticism regarding how well the "game" works. For example, is the game too short? Are the choices too plenty? Is the music horrible? Is the UI intuitive? What do you like about it? How could it have been done better?

The problems with it as far as I can tell so far but don't really have the resources to fix, is that some of the choices end quickly and some other choices end much later. This will be balanced in the next episode. I'm keeping artstyle grayscale for now since I'm color blind and if you look at my old work, were EYE RAZOR DUST.

I'm approaching the next episode with a more character focused approach. What I mean by this is that you won't be making a decision for a huge group of random soldiers but for a single person. This will all take place within the fictional universe of alternate Tiberian Dawn.

Thanks for being the first "testers" of this little project!